Unity.XR.XREAL.XREALRGBCameraTexture
Inheritance diagram for Unity.XR.XREAL.XREALRGBCameraTexture:
Public Member Functions | |
void | StartCapture () |
void | StopCapture () |
Texture2D[] | GetYUVFormatTextures () |
Vector2Int | GetResolution () |
ulong | GetTimeStamp () |
Public Attributes | |
Action | OnRGBCameraUpdate |
Additional Inherited Members | |
static T | CreateSingleton () |
static T | Singleton [get] |
Detailed Description
Manages RGB camera texture data capture and YUV format processing.
Member Function Documentation
◆ GetResolution()
Vector2Int Unity.XR.XREAL.XREALRGBCameraTexture.GetResolution | ( | ) |
Gets current capture resolution.
- Returns
- Resolution as Vector2Int (x=width, y=height)
◆ GetTimeStamp()
ulong Unity.XR.XREAL.XREALRGBCameraTexture.GetTimeStamp | ( | ) |
Gets timestamp of latest captured frame.
- Returns
- Timestamp in native units
◆ GetYUVFormatTextures()
Texture2D[] Unity.XR.XREAL.XREALRGBCameraTexture.GetYUVFormatTextures | ( | ) |
Gets YUV plane textures in order: Y, U, V.
- Returns
- Array of three Texture2D objects