Unity.XR.XREAL.FrameBlender
Public Member Functions | |
override void | Init (Camera[] cameraArray, IEncoder encoder, CameraParameters param) |
override void | OnFrame (UniversalTextureFrame frame) |
override void | Dispose () |
Protected Attributes | |
Camera[] | m_TargetCamera |
IEncoder | m_Encoder |
Properties | |
override RenderTexture | BlendTexture [get] |
Detailed Description
A frame blender.
Member Function Documentation
◆ Init()
override void Unity.XR.XREAL.FrameBlender.Init | ( | Camera[] | cameraArray, |
IEncoder | encoder, | ||
CameraParameters | param ) |
Initializes this object.
- Parameters
-
cameraArray The camera. encoder The encoder. param The parameter.
◆ OnFrame()
override void Unity.XR.XREAL.FrameBlender.OnFrame | ( | UniversalTextureFrame | frame | ) |
Executes the 'frame' action.
- Parameters
-
frame The frame.
Property Documentation
◆ BlendTexture
|
get |
Gets or sets the blend texture.
The blend texture.